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"a Visit to the Periphery for Work Purposes"

WORK IN PROGRESS - CASE STUDY

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In November 2023, as a student in the Institute of Contemporary Art Yerevan, I started working on the film as my submission to the educational program related exhibitions. The theme was "The Center and the Periphery", which birthed the initial idea of the film. During the production I realized that I want to expand the story I wanted to tell to a bigger film than what I was able to make by the deadline of the exhibition.

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Watch the exhibition segment from the work in progress

BEHIND THE SCENES
4 months of work (so far)
4 days of shooting around Armenia
4 historical buildings reimagined
26 digital environments
1 miniature model



 

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OVERVIEW
The film tells a personal story of a character stuck in the uncanny, strange and mysterious deconstructed reflection of post-soviet Armenia, my homeland.

I used various highly experimental methods of blending mediums, mixing 2D character animation into 3D spaces, and building a digital world with occasional live action video sequences to build this dream-like digitally polluted environment, which, in all of it's absurdity, is still a direct reflection of the real cities, environments and buildings that I grew up around.




WHY DOES IT LOOK LIKE THIS

For the past 5 years of my life I have been exploring and experimenting with 4 very distinct mediums - 2D character design and animation, photography/videography, 3D art and 3D scanning. This movie is a very personal one, by compiling and mixing all of these mediums I captured the weird perception that I have towards the world and especially Armenia.

Arguably, the most important key of the story of the film are the environments,  specifically the buildings, some of which I borrowed from real life. While on the first glance, it may seem like the excessive combination of styles serves the only purpose of creating dissonance, in reality it is through the randomness, harshness, lack of polish, and yet careful and well thought-out and composed structure of the sequences that I am able to make the scene and space look uncomfortable, barely standing, and yet so important to every day life.

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